데브허브 | DEVHUB | Migrating Unreal Engine Infrastructure and Workflows to Azure | Unreal Fest Orlando 2025Migrating Unreal Engine Infrastructure and Workflows to Azure | Unreal Fest Orlando 2025
- The Coalition, home of Gears of War, migrated Unreal Engine infrastructure and workflows to Azure. 🚀
- Pre-pandemic, workflows were optimized for local networks, causing issues for external partners. 🌍
- Partners faced challenges setting up and managing their own infrastructure, leading to inefficiencies. 🐌
- The old system relied heavily on Perforce for distributing code, content, and tools, which was inefficient. 📦
- Partners struggled with bandwidth limitations, hardware requirements, and slow compilation times. ⏳
- Support and observability were challenging due to limited insights into partner setups. 🕵️
- Authentication was difficult, preventing partners from accessing on-prem resources via VPN. 🔒
- Onboarding new partners took 2-4 weeks due to infrastructure setup and troubleshooting. 😫
- The migration aimed to unify access, provide world-class workflows, and support hybrid work environments. 🌟
- Key tenants included unified access, robust workflows, flexibility, and improved workflow measurement. 🔑
- The Microsoft Cloud Adoption Framework guided the migration, addressing security, governance, and networking. ☁️