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Perlin noise is something many of you have heard of, but how does it actually work?
Topics covered: how computers generate random numbers, pseudo random number generators, hash functions, linear interpolation, bilinear interpolation, easing functions, value noise, gradient noise, perlin noise
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Code: Will be available in the future, for now please check out the provided resources
Resources:
https://www.reedbeta.com/blog/hash-fu...https://developer.nvidia.com/gpugems/...https://www.scratchapixel.com/lessons...https://mathworld.wolfram.com/SphereP...
Music:
Afternoon Break - Persona 3 OST
In A Moment's Time - Skullgirls OST
Junes Theme - Persona 4 OST
New Game - WORLD OF HORROR OST
Midori Eyes - Paradise Killer OST
GO!GO!STYLE - Paradise Killer OST
Sandgem Town (Day) - Pokemon Diamond OST
During The Test - Persona 3 OST
Ode To Heroes - Metaphor ReFantazio OST
Thanks for watching!
This video is dedicated to my friend, Alotryx.
#acerola #gamedev #godot #graphics #shaders