Watch this video from the ‘Motion Design in Unreal Engine’ series, in which Nick Jushchyshyn (AKA Pixel Prof) explores the use of modifiers to create motion graphics in UE 5.6.
You’ll get a look at how to:
Use Extrude/Bevel modifiers to make 3D imagery
Harness Grid/Pattern modifiers to create layouts
Add animation in various different ways
Don’t miss the next instalment of this Motion Design tutorial series! To learn more about Motion Design in Unreal Engine, check out The Sports Broadcast | Motion Design Sample Project: https://www.unrealengine.com/en-US/ne...
All about Modifiers in Unreal Engine: https://dev.epicgames.com/documentati...
All about Animators in Unreal Engine: https://dev.epicgames.com/documentati...
#MotionDesign, #Modifiers, #UnrealEngine, #UE5, #PixelProf