- Jamon Holmgren, co-founder and CTO of Infinite Red, discusses their focus on React Native projects, particularly those involving the new architecture. 🚀
- Infinite Red is selectively hiring experienced React Native developers, maintaining a smaller, high-quality team. 🧑💻
- Jamon is developing a co-op multiplayer helicopter game using GDAU, which has influenced his approach to React Native development. 🚁
- Game development requires strict performance budgets (16ms per frame for 60fps), inspiring Jamon to advocate for 60fps in React Native apps. ⏱️
- He emphasizes the importance of an FPS counter or similar tool to monitor and optimize React Native app performance, especially on lower-end devices. 📉
- Jamon is rewriting Reactotron in React Native for macOS and Windows, focusing on performance monitoring and integrating tools for developers to maintain 60fps. 💻
- React Native can be used as an orchestration layer for different renderers, including native views, Skia, WebView, GDAU, and Unity, allowing for flexible and powerful app development. 🧩
- A React Native GDAU wrapper exists, enabling the integration of GDAU-based 3D experiences into React Native applications. 📦
- Jamon views React Native as a platform capable of integrating various rendering technologies to create diverse and immersive user experiences. ✨





