A junior game programmer, lots of free time, and even more ambition: Join me on this talk as I share my experiences working on my own dialogue tool for the better part of a year.
In October 2023 I joined a 2-month game jam. Naturally, I first spent 1.5 months making a bespoke dialogue tool. Almost a year later, this tool has grown into my own, first, large-scale pet project. In this talk, I will share my approach to software development, my motivations, and my learnings for future projects.
0:00 - Talk
20:54 - Q&A
🔗 https://snekofspice.itch.io/
🔗 https://github.com/SnekOfSpice/dialog...