Discover how Unreal Engine, Datasmith and Unreal Editor for Fortnite (UEFN) can transform your existing digital product assets into interactive 3D experiences.
In this session, Ian Southwell of Cleverlike Studios walks you through an example workflow that uses Blender and Epic software tools to import CAD models into UEFN islands. You'll also see some real-world applications of this workflow, and learn how scripting can automate and scale asset conversion for seamless integration into virtual environments.
Expand your business to the metaverse by seamlessly porting your physical products into the digital realm, and experience the power of the Epic Games toolset in bridging the gap between physical products and virtual experiences within the Fortnite ecosystem.